A downloadable game for Windows and macOS

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The following game is the result of a semester long project for AET334M Video Game Systems Design at The University of Texas at Austin. 

Team Members consisted of:

  • Basilio Bazan III
  • Kai Jarmon
  • Hugo Lopez

You play as a burglar breaking into a museum late at night. Your goal is to access the vault to steal the legendary Trinity Championship Trophy and then make your escape. You must sneak past guards by avoiding their detection or using distraction tools. Areas of the map are closed off and it is up to you to deactivate the barriers in order for you to progress.

The purpose of this project was to create a game experience utilizing our knowledge of systems design from Core Systems to Secondary Systems to Progression Systems and polish.


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Click download now to get access to the following files:

Trinity_Final_PC.zip 63 MB
Trinity_Final_Mac.zip 65 MB

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